The ActivityPub protocol is a social networking protocol based upon the ActivityStreams 2.0 data format. It is based upon experience gained from implementing and working with the OStatus and Pump.io protocols.
This document is a proposed submission to the W3C Social working group.
The ActivityPub protocol is broadly based on the distribution of activities, described using [[!ActivityStreams]]; these activities are produced in response to a user performing an activity. Most activities are purely responsive in nature - they are produced as a response to a user having done something. In addition, certain activities posted by a user to their outbox may trigger certain operations on the user's behalf. Finally, activities may have side effects as they propogate throughout the social graph. As an example of this:
like
activity to their outbox.
This activity causes the user's server to perform an activity on
behalf of the user; in particular, it adds the specified object to
the collection of objects the user has liked.
This specification defines two closely related and interacting protocols:
All servers claiming conformance to this specification are required to implement the former protocol, and may optionally implement the latter. This gives three conformance classes:
It is called out whenever a portion of the specification only applies to implementation of the federation protocol. In addition, whenever requirements are specified, it is called out whether they apply to the client or server (for the client-to-server protocol) or which of a pair of servers in the server-to-server protocol.
Objects are the core concept around which both [[!ActivityStreams]] and ActivityPub are built. Objects are often wrapped in Activities and are contained in streams of Collections, which are themselves subclasses of Objects. See the ActivityStreams Vocabulary document, particularly the Core Classes, to get a sense of how this lays out; ActivityPub follows the mapping of this vocabulary very closely.
Servers SHOULD validate the content they receive to avoid content spoofing attacks. In particular, servers SHOULD NOT trust client submitted content, and federated servers also SHOULD NOT trust content received from a server other than the content's origin without some form of verification. The general mechanism that is specified for this at this time is for a recipient of some referenced activitystreams object to verify the presence of that object on the original server. Other mechanisms such as verifying signatures are left out of scope of this document. (However, if other generally agreed upon mechanisms for handling verification become available in the future, servers are welcome to use those methods, in the future.)
{ "type": "Like", "actor": "https://example.net/~mallory", "to": ["https://hatchat.example/sarah/", "https://example.com/peeps/john/"], "object": { "id": "https://example.org/~alice/note/23", "type": "Note", "author": "https://example.org/~alice", "content": "I'm a goat" } }it should dereference the
id
both to ensure that it exists
and is a valid object, and that it is not misrepresenting the object.
(In this example, Mallory could be spoofing an object allegedly posted
by Alice.)
All Objects in [[!ActivityStreams]] should have unique global identifiers. ActivityPub extends this requirement; all objects distributed by the ActivityPub protocol MUST have unique global identifiers; these identifiers must fall into one of the following groups:
null
object,
which implies an anonymous object (a part of its parent context)
Identifiers MUST be provided for activities posted in server to
server communication.
However, for client to server communication, a server receiving an
object with no specified id
should allocate an object ID
in the user's namespace and attach it to the posted object.
All objects must have the following properties:
The HTTP GET method may be dereferenced against an object's
id
property to retrieve the activity.
Servers MAY use HTTP content negotiation as defined in [[!RFC7231]] to
select the type of data to return in response to a request.
The client MUST specify an Accept
header, this
specification only applies in the selection of the
application/activity+json
media type.
Servers MAY implement other behavior for requests which do not comply with the above requirement. (For example, servers may implement additional legacy protocols, or may use the same URI for both HTML and ActivityStreams representations of a resource)
Servers MAY require authorization as specified in , and may additionally implement their own authentication rules. Servers SHOULD fail requests which do not pass their authorization or authentication checks with the appropriate HTTP error code, or the 404 Not Found error code where the existence of the object is considered private.
GET
methodThe HTTP GET method shall return an up-to-date version of the object.
Actors in ActivityPub are represented by HTTP URI. When entered directly into a user interface (for example on a login form), it is desirable to support simplified naming. For this purpose cases, ID normalization SHOULD be performed as follows:
Once the actor's URI has been identified, it should be dereferenced.
Actor objects are ActivityStreams objects which are subclasses of the
actor
type.
Actor objects MUST have, in addition to the properties mandated by , the following properties:
Implementations SHOULD, in addition, provide the following properties:
id
.
{ "@context": [ "http://www.w3.org/ns/activitystreams", "http://www.w3.org/ns/activitypub" ], "type": "Person", "id": "https://johnsmith.example.com/", "following": "https://johnsmith.example.com/following.json", "followers": "https://johnsmith.example.com/followers.json", "inbox": "https://johnsmith.example.com/inbox.json", "outbox": "https://johnsmith.example.com/feed.json", "preferredUsername": "johnsmith", "name": "John Smith", "summary": "Just an example guy", "icon": [ "https://johnsmith.example.com/image/165987aklre4" ] }
Implementations MAY, in addition, provide the following properties:
When a user dereferences an actor's ID the page MUST contain HTML
script element with the type
attribute set to
application/ld+json
.
[[!ActivityStreams]] defines the collection concept; ActivityPub defines several collections with special behavior. Additionally, it defines a subset of collections termed streams.
Every actor MUST have a followers collection. This is a list of everyone who has sent a Follow activity for the user. This is where one would find a list of all the users that are following the actor.
The follow activity generally is a request to see the objects a user creates, this would make the "followers" collection a good default collection to provide to the user when selecting the audience targeting.
Every actor MAY have a following
collection.
This is a list of everybody that the actor has followed.
Every actor MAY have a likes collection. This is a list of every object that the actor has marked as having liked. (See the Like activity.)
Streams are collections of ActivityStreams objects, generally Activities, which are always presented in reverse chronological order.
The outbox
stream contains objects the user has
published, subject to the ability of the requestor to retrieve the
object (that is, the contents of the outbox are filtered by the
permissions of the person reading it).
If a user submits a request without
Authorization the server should
respond with all of the Public
posts.
This could potentially be all relevant objects published by the
user, though the number of available items is left to the
descretion of those implementing and deploying the server.
A client may submit an [[!ActivityStreams]] activity to the server
using a HTTP POST request to the dereferencable URI of the outbox
collection.
In this case, the request's Content-Type MUST be
application/activity+json
, and the request MUST be
authenticated with credentials authorized to act on behalf of the
user to whom the outbox belongs.
Such submitted activities will be added to the front of the feed
retrieved by GET requests to the same endpoint.
The inbox
stream contains all objects received by the
user.
The server SHOULD filter content according to the requester's
permission.
In general, the owner of an inbox is likely to be able to access
all of their inbox whereas depending on access control, some
other content may be public, whereas other content may require
authentication for non-owner users, if they can access the inbox
at all.
A server may submit a HTTP POST to the dereferencable URI of the
inbox
endpoint.
This request MUST be authenticated with the credentials of the user
identified by the actor
stanza of the activity being
delivered.
The request MUST be of the [[!ActivityStreams]] content type; it
MUST be a single activity.
The incoming activity MUST have a valid URI as its id.
The server MUST ensure the validity of the posted and any enclosed
objects (generally by dereferencing the object on the originating
server.)
The server MUST perform de-duplication of activities, whereby it
discards repeats of already delivered activities (this can occur if
an activity is addressed both to a user's followers, and a specific
user which happens to follow said user, and the server has failed
to de-duplicate the recipients list, for example).
Such deduplication MUST be performed by comparing the
id
of the activities and dropping any activities
already seen.
In order to propagate updates throughout the social graph, Activities are sent to the appropriate recipients. First, these recipients are determined through following the appropriate links between objects until you reach an agent (targeting), and then the Activity is inserted into the agent's inbox (delivery). This allows recipient servers to:
Delivery is usually triggered by, for example:
Primary targeting is per the audience targetting properties from the [[!ActivityStreams]] specification. Notification targeting ensures the owners of all linked objects are notified of a new Activity that relates to them. Thus, the target(s) for final delivery of an Activity are:
to
, cc
or bcc
fields (likely to
include the followers collection)actors
for all objects in the object
, target
or
inReplyTo
fieldsExcluding any actors which are the same as the actor
of the Activity being notified about.
If the entry is a collection, then the server MUST dereference the collection (with the user's credentials) and discover inboxes for each item in the collection. Servers MUST limit the number of layers of indirections through collections which will be performed, which MAY be one.
What to do when there are no recipients specified is not defined, however it's recommended that if no recipients are specified the object remains completely private and access controls restrict the access to object. If the object is just sent to the "public" collection the object is not delivered to any users but is publicly viewable in the actor's outbox.
Once the target(s) for delivery have been determined, discovery of the recipient inbox(es), and delivery, are performed according to [[!LDN]].
In summary, the inbox is determined through the
inbox
property in the actor's profile, and an HTTP POST
request (with authorization of the submitting user) is made to to the
inbox, with the Activity as the body of the
request. This Activity is added by the receiver as an item
in the inbox Collection.
For federated servers performing delivery to a 3rd party server, delivery SHOULD be performed asynchronously to completion of the original activity submission request, and SHOULD additionally retry delivery to recipients if it fails due to network error.
In addition to [[!ActivityStreams]] collections and objects, Activities may additionally be addressed to the special "public" audience denoted by the object.
{ "@context": "http://www.w3.org/ns/activitystreams", "id": "http://activityschema.org/collection/public", "type": "Collection" }
Activities addressed to this special URI shall be accessible to all users, without authentication.
For the purposes of delivery, the server shall treat the public collection as if it contains the same entries as the user's followers collection.
TODO: New URI? Can we get as:public in the schema or such?
Access control is used to enforce permissions on objects; see .
Access control is largely informed by addressing and . (Implementations MAY provide additional methods of expansion or redaction of access beyond that of delivery.) Most implementations will resolve this via internally maintained access control lists. Implementations SHOULD provide initial access to recipients specified for delivery on an activity (recipients on a wrapped object however SHOULD be ignored).
There is the ability to submit binary data such as images, video or
other binary data you wish to use in ActivityPub.
This is done by means of submitting the binary data to the user's
mediaEndpoint
on their
ActivityStreams profile object.
The request MUST contain the HTTP headers Content-Type
and
Content-Length
.
A client should expect that it must be
properly authenticated in order
to be able to upload media.
Upon successful submission a response containing the object with an ID
is returned that can be posted to the users outbox.
An example response for an image I might upload is:
{ "@context": "", "id": "http://example.com/~erik/photos/1", "type": "Image", "to": ["http://example.com/~erik/public", "http://example.org/~sarah/"], "cc": ["http://example.com/~erik/followers"], "url": [ { "type": "Link", "href": "http://example.com/~erik/photos/1.png", "mediaType": "image/png" } ] }
There are objects which have a content
property, the value
of which is provided by the user.
These can be for example note, blog, image, etc.
The core of any [[!ActivityStreams]] based protocol is activities within. Users post activities to their outbox, from which they are distributed to recipients' inboxes. ActivityPub places no restrictions on the activities which may be distributed; however, it defines certain activities with special behaviors
The Create
activity is used to when posting a new
object.
This has the side effect that of the object that they are posting is
being created.
When a Create
activity is posted, the actor
of the activity SHOULD be copied onto the object
's
attributedTo
field.
For client to server posting, it is possible to create a new object without a surrounding activity. The server MUST also accept a valid [[!ActivityStreams]] object that isn't a subtype of the "Activity" object being posted via a HTTP POST to the user's outbox in order to create it. The server then MUST create a wrapping Create Activity for the object. This activity then should be used in all server to server federation and throughout the Social API.
The audience is specified on the object which MUST be copied over to the newly created activity upon creation and removed as properties from the submitted object.
{ "@context": "http://www.w3.org/ns/activitystreams", "type": "Note", "content": "This is a note", "to": ["https://example.org/~john/"], "cc": ["http://example.com/~erik/followers"] }The above example could be converted to this:
{ "@context": "http://www.w3.org/ns/activitystreams", "type": "Activity" "actor": "https://example.net/~mallory", "object": { "id": "https://example.com/~alice/note/72", "type": "Note", "author": "https://example.net/~mallory", "content": "This is a note", "published": "2015-02-10T15:04:55Z" }, "published": "2015-02-10T15:04:55Z", "to": ["https://example.org/~john/"], "cc": ["http://example.com/~erik/followers"] }
The Update
activity is used when updating an already
existing object.
The object should be modified to reflect the new structure in defined
in the update activity.
The Delete
activity is used to delete an already
existing object.
This MUST leave a shell of the object that will be displayed in
activities which reference the deleted object.
If the deleted object is requested the server should respond with the
HTTP 410 Gone status code.
A deleted object:
{ "@context": "http://www.w3.org/ns/activitystreams", "id": "https://example.com/~alice/note/72", "type": "Note", "published": "2015-02-10T15:04:55Z", "updated": "2015-02-10T15:04:55Z", "deleted": "2015-02-10T15:04:55Z", }
The Follow
activity is used to subscribe to the
activities of another user.
Once the user has followed a user, activities shared with the Follows
of that user SHOULD be added to the actors's inbox.
The Add
activity is used to add the object to the
collection specified in the target
property of the
activity.
The Remove
activity is used to remove the object from
the collection specified in the target
property of the
activity.
The Block
activity is used to indicate that the actor
does not want a user (defined in the object
property) to
be able to interact with objects posted by the user.
The server SHOULD prevent the user from interacting with any object
posted by the actor.
The Undo
activity is used to undo a previous activity.
For example, Undo
may be used to undo a previous
Like
or Follow
.
The undo activity and the activity being undone MUST both have the
same author.
Side effects (such as adding activities to a user's inbox after a
Follow
) should be undone, to the extent possible.
There are some exceptions where there is an existing and explicit
"inverse activity" which should be used instead.
Create
based activities should instead use
Delete
, and Add
activities should use
Remove
.